The Roulette game was invented in Europe in the 17th century,
over 300 years ago, which makes it the oldest casino game still
being played. For centuries the patrons of casinos the world
over have been fascinated by this game. The Roulette wheel is
divided into 37 segments on the 'French wheel' (or 'European
Wheel') and 38 on the 'American wheel' (our casino has the European
Roulette, which has one zero). These are numbered 1-36 with
a single zero on the French Roulette and a double zero on the
American Roulette. The segments are colored red and black alternately,
starting with the red number one. The zero and the double zero
segments are both colored green. A ball is flicked in a clockwise
direction around the outer rim of the Roulette wheel, which
is spinning in a counterclockwise direction. The object of the
game is to bet on the number on which the ball will eventually
land. Numbers that match those on the wheel are arranged
on the Roulette table in 3 columns of 12 numbers. Your stake
is placed on the table and is considered either an outside
bet or an inside bet.
The BeTheDealer Roulette is unique in that you can choose
to play with other live players just like in a real casino.
We feature private as well as public tables. On a public table
there are up to two players simultaneously - one player plays
as the "Dealer" and the other plays as the "Player".
On a private table you play alone against a System dealer.
In short, you may choose to play against a System dealer,
or you may choose to play against a Real player, with whom
you can switch roles as either Dealer or as Player. In the
Roulette game the player places a bet on a number, color,
odds or a group of numbers on the Roulette table. The Roulette
ball is spun, and winnings are determined by the slot on the
Roulette wheel where the ball makes a final stop. The amount
of the payoff depends on how the bet was placed.
Playing the BeTheDealer Roulette game is very simple. The
table is identical to those found in casinos around the world.
Our Roulette table is marked with the numbers "0"
and "1-36" (we do not have a "00"). The
numbers are alternately colored red and black with "0"
colored green. The player begins by clicking and placing chips
on the desired areas on the table. Every betting option (either
an Inside Bet or an Outside Bet) is highlighted when the mouse
cursor is on it.
Once the 'Spin' button has been pressed the wheel is spun
and when the ball falls on a number - winnings are automatically
added to your bankroll.
Inside Bets
Straight Up
You can bet on any number on the table (1-36, 0) by placing
a chip on it. Winning bets are paid at 35 to 1. If the ball
lands on the 0, all bets are lost with the exception of those
straight bets placed on the 0.
Split (2 Number Bet)
A bet can be placed on two adjacent numbers by placing a chip
on the line between them. If the ball lands on either number,
you win. The odds are 17 to 1.
Street Bet or Row Bet (3 Number Bet)
A bet can be made on any three numbers in a row across the
table by placing a chip on the outer line of that row. If
the ball lands on any of the three numbers, you win the bet
at 11 to 1.
Corner Bet
Betting on any four adjacent numbers is possible by placing
the chip on the corner, where all four numbers meet. A winning
bet is paid out at 8 to 1.
Six Number Bet
This bet is placed on the outside line, between two rows,
covering six numbers. The bet is won if the ball lands on
any of these six numbers. The payout is 6 to 1.
Neighbors
Some players like to bet on the neighbors, that is, a group
of numbers clustered together on the wheel, for example 20,
14, 31, 9 and 22.
Outside Bets
Any Odd or Even Number
Bet on whether the ball will land on an odd or an even number.
Winning bets are paid out at 1 to 1.
Any Red or Black Number
Bet on whether the ball will land on a red number or a black
number. Winning bets are paid out at 1 to 1.
Low or High Number
Bet on whether the ball will land on a number between 1 and
18 or 19 to 36. Winning bets are
paid out at 1 to 1.
Column Bet
This bet is placed at the end of any of the three columns
of numbers. If the ball lands on any number within that column,
you win. The odds are 2 to 1.
1st 12, 2nd 12, 3rd 12
Bet on whether the ball will land on a number between 1 and
12, 13 and 24, or 25 and 36. Winning bets are paid at 2 to
1.
The more precise your guess is, the larger the payout will
be. See chart below
Payoff Table
Bet Type Payout Ratio
Red or Black 1 to 1
Odd or Even 1 to 1
1 through 18 or 19 through 36 1 to 1
Dozen: 1-12, 13-24, 25-36 2 to 1
1 number 35 to 1
2 number combination 17 to 1
3 number combination 11 to 1
4 number combination 8 to 1
6 number combination 6 to 1
Bet Type Table
Bet Type Explanation
Straight Up Place your chips directly on any single number
(including zero).
Split Bet Place your chips on the line between any two numbers.
Street Bet Place your chips at the end of any row of numbers.
A street bet covers three numbers.
Corner Bet Place your chips at the corner where four numbers
meet. All four numbers are covered.
Line Bet Place your chips at the end of two rows at the intersection
between them. A line bet covers all the numbers in either
row, for a total of six.
Column Bet Placing a chip in one of the boxes marked "2
to 1" at the end of the columns covers all the numbers
in that column, a total of twelve (the zero is not covered
by any of the columns).
Dozen Bet Placing a chip in one of the three boxes marked
"1st 12", "2nd 12" or "3rd 12"
covers these twelve numbers.
Red or Black, Even or Odd, 1 to 18,19 to 36 A chip placed
in one of the six boxes at the bottom of the board covers
the half of the board described in that box (the zero is not
covered by any of these boxes). Each box covers eighteen numbers.
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Gameplay
Table Limits
Table Type Minimum Bet Maximum Bet (On specific cell)
I $1 $2
II $1 $5
III $2 $50
General Text Boxes
Message - This indicates whether 'You are the Player' or whether
'You are the Dealer'.
Opponent - This tells you the name (or nickname)
of your current opponent.
Last Round - This tells you how much you've
won or lost in the previous round.
Credit Points - This is your current Credit
Points balance. As Player, you accumulate 1 Credit Point on
every dollar you place as a bet. As Dealer, 1 Credit Point
is deducted for every 1 dollar bet against you (see example
below).
Fun Balance / Balance - This is your current
Fun / Real-Money Balance (in US dollars).
Commission - When playing as Dealer, you
pay a commission of 1.5% on the total bets placed against
you (when playing as Player you do not pay commissions), see
example below.
General Options
Back - Pressing 'Back' returns you to the Options Screen.
'?' (Help) - Pressing 'Help' opens the Help
screen relevant to the room you're currently in. In this case,
Roulette.
'$' (Cashier) - Pressing '$' opens the Cashier
screen.
Timer - This is the circle at the bottom-right
corner of the screen. On every round, you have 50 seconds
to make your decisions when playing as Player, and 35 seconds
to make your decisions when playing as Dealer. The Timer indicates
how much time you have left before reaching the time limit.
If you haven't finished making your decisions during the specified
time limit, you will exit the table.
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Playing as Player
BeTheDealer Casino lets you play either as Player or as Dealer.
Playing as Dealer is optional and is not mandatory. If you
do not wish to play as Dealer, you can play the traditional
role of the Player, knowing you can rely on the fairness and
credibility of BeTheDealer Casino.
Roulette Text Boxes
Current Inside - This tells you how much money (in US dollars)
you have bet on the inside numbers.
Current Outside - This tells you how much
money (in US dollars) you have bet on the outside cells (Red
or Black, Odd or Even, etc.).
Min Inside [cell] - This is the minimum bet you can place
on a number.
Max Inside [cell] - This is the maximum bet you can place
on a number.
Min Outside [cell] - This is the minimum bet you can place
on an outside cell.
Max Outside [total] - This is the maximum total bet you can
place on the outside cells.
Game Options
Game Chips: $1, $5, $25 and $100
With the Game Chips you create a "Chip Tower" on
the far left empty slot. Once you've created the Chip Tower,
click on the Roulette Table cells to place your bets. You
may remove chips from the Chip Tower by clicking on the left
mouse button while placing the cursor on the Chip Tower.
Spin
After you've placed your bets on the Roulette table, press
'Spin' in order to start the Roulette spinning. Once the ball
stops and lands on a number, a peg will indicate which number
came out.
Repeat
After you've placed bets and played the first round, you have
the option of repeating the same bets from the previous round.
Pressing 'Repeat' places the same bets you've placed on the
previous round.
Clear
Pressing 'Clear' removes all the bets you've placed on the
table. If you wish to remove a specific bet from an assortment
of bets, place the mouse cursor above that bet and click on
the right mouse button.
Disconnections
Communication problems over the Internet may cause sudden
disconnections. We have designed our software to cope with
such incidents in a manner that our clients will be protected
from unjustifiable loss, while eliminating the possibility
of intentional disconnections and/or system abuse.
Should a disconnection or timeout occur after the Player
placed his/her bets and before the Player pressed the 'Spin'
button, the Player's bets will be returned to his/her Balance.
Should a disconnection or timeout occur after the Player
placed his/her bets and pressed 'Spin' and before the ball
landed on a number, the round will continue.
After connection is re-established the Player can enter the
"History" page and see the results of the last round
("History" is available for Money mode only).
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Playing as Dealer
Online Casino Dealer Casino offers you the unique option of
playing the role of the Dealer. This option increases your
chances of winning, since you gain some of the favorable odds
reserved for the casino. At the end of every round the casino
takes a commission of 1.5% of the total bets bet against the
Dealer.
Example
A Dealer chooses to play in Table II. This means that the
Dealer meets the minimum requirements for playing in this
table type: a minimum of 850 Credit Points and a minimum balance
of $360. The system then matches a Player to the Dealer and
after the Dealer 'Approves' the next round, the Player places
his/her bets on the table. Let's say the Player places $1
on "14", $5 on "23", $5 on the corner
of "16,17,19,20" and $5 on "Red" for a
total bet of $16. The Player spins the roulette and the number
"7" comes out. The Player loses $11 on his inside
number bets and wins $5 on his outside bet, since "7"
is Red.
All in all, the Player loses 11-5 = $6. Since the total bet
against the Dealer was $16, the casino takes a commission
of 1.5%*16 = $0.24, which means the Dealer wins 6-0.24 = $5.76
on this round. The casino's edge over the player in Roulette
is 2.7% (bear in mind that this 2.7% is how the casino makes
a profit on the Roulette) so as the Dealer you actually gain
an edge of 1.2%.
Minimum Credit Points and Balance
You can play as Dealer once you have accumulated enough Credit
Points and in addition you need to have enough money in your
Balance, according to the game's limits described in the Game
Options page.
The Minimum Balance required is a bit higher than the total
winnings of the Player in a given round, which are: 2 * (Maximum
Bet outside) + 156 * (Maximum Bet inside, per cell) + (Casino
commission = 1.5%) *[ (Maximum Bet outside) + 12 * (Maximum
Bet inside, per cell) ]
Game Options
" Approve" Button / 'Auto-Approve' Feature
When playing as Dealer, before each round commences you must
'Approve' the next round. After you approve the round, the
Player can place his/her bets and play the round. The 'Auto-Approve'
feature lets you automatically approve the next rounds, without
having to approve every round individually.
Disconnections
Communication problems over the Internet may cause sudden
disconnections. We have designed our software to cope with
such incidents in a manner that our clients will be protected
from unjustifiable loss, while eliminating the possibility
of intentional disconnections and/or system abuse.
Should a disconnection occur after the Dealer pressed the
'Approve' button, play will continue until the Player has
finished his turn. This has no effect on the Dealer, since
the Dealer is played automatically according to the rules
of the game.
After connection is re-established the Dealer can enter the
"History" page and see the results of the last round
("History" is available for Money mode only).
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